OpenSceneGraph  3.2.3
Classes | Namespaces | Macros
TextureBuffer File Reference
#include <osg/Texture>
#include <osg/BufferObject>

Classes

class  osg::TextureBuffer
 Encapsulates OpenGL texture buffer functionality. More...
 
class  osg::TextureBuffer::TextureBufferObject
 

Namespaces

 osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Macros

#define OSG_TEXTUREBUFFEROBJECT   1
 
#define GL_TEXTURE_BUFFER_ARB   0x8C2A
 
#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB   0x8C2B
 
#define GL_TEXTURE_BINDING_BUFFER_ARB   0x8C2C
 
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB   0x8C2D
 
#define GL_TEXTURE_BUFFER_FORMAT_ARB   0x8C2E
 

Macro Definition Documentation

#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB   0x8C2B
#define GL_TEXTURE_BINDING_BUFFER_ARB   0x8C2C
#define GL_TEXTURE_BUFFER_ARB   0x8C2A
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB   0x8C2D
#define GL_TEXTURE_BUFFER_FORMAT_ARB   0x8C2E
#define OSG_TEXTUREBUFFEROBJECT   1

osg logo
Generated at Mon Dec 18 2017 06:46:45 for the OpenSceneGraph by doxygen 1.8.5.